
Wiz-War (Eighth Edition)
A game by Tom Jolly, Kevin Wilson, Christophe Madura
2 - 4 Players 30 - 60 minutes Low
Deck Construction, Dice Rolling, Grid Movement, Hand Management, Interrupts, Line of Sight, Map Deformation, Modular Board, Pick-up and Deliver, Player Elimination, Take That, Variable Set-up
Fantasy, Fighting, Miniatures
Description
In the Eighth Edition of Wiz-War, 2 to 4 wizards engage in magical mayhem, battling it out in an underground labyrinth. This fantasy game of magical duels is easy to learn, with simple rules that get you started quickly, and plays out in 30 to 60 minutes. Your goal is to outmaneuver your opponents, stealing their treasures and making it back to your base, or simply blasting them to score points. With a modular board and variable setup, each game is unique, offering a fresh challenge every time you play. The game's designers, Tom Jolly, Kevin Wilson, and Christophe Madura, have crafted an experience that's full of surprises, from dice rolling and deck construction to interrupts and take-that moments. Whether you're a fan of fantasy, fighting, or just magical mischief, Wiz-War is a thrilling ride that's sure to entertain.