Board game, A Victory Denied: Crisis at Smolensk, July-September, 1941

A Victory Denied

Crisis at Smolensk, July-September, 1941


  A board game by Adam Starkweather

 2 Players   240 minutes   Medium 

  Dice Rolling, Simulation, Hexagon Grid, Zone of Control, Chit-Pull System, Ratio / Combat Results Table

  Wargame, World War II

  View onBoardGameGeek

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Description

A Victory Denied: Crisis at Smolensk, July-September, 1941, is a two-player game that drops you into the intense mobile fighting between German and Soviet forces in the Smolensk-Oblast during the Summer of 1941. The German Army is at the doorstep of Moscow, but the Soviet forces are rallying, determined to stop them. This game recreates the pivotal battle where the Russian line held, denying the Germans a crucial victory. With easy-to-learn rules and a unique chit-pull system, A Victory Denied offers an unpredictable and exciting gameplay experience. The game's mechanics, including dice rolling and a hexagon grid, simulate the challenges of war, while the supply rules and command structure add a layer of depth. As a wargame, A Victory Denied is perfect for fans of World War II history and strategy, and its four-hour playtime makes it a great choice for a afternoon or evening of gaming.

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