Board game, Aeris

Aeris


  A board game by Martin Wallace

2-5 2-5

 40-120 minutes   Unknown 

  Deck Construction, Deck, Bag, and Pool Building, Market, Race

  Card Game, Dice, Economic, Trains

  View onBoardGameGeek

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Description

Imagine a world where you’re not just laying tracks, you’re building an entire sky‑high empire with a flick of a card and a roll of the dice. Aeris whisks 2‑5 players into a breezy, high‑speed race to dominate the clouds, and the best part? You’ll get the hang of it in five minutes flat. Designer Martin Wallace kept the rulebook slim, so you spend more time scheming and less time thumbing through pages. Every game is a fresh puzzle because you start by drafting your own deck, then toss in a little bag‑and‑pool building to keep the market lively. As you draw, you’ll be buying, trading, and upgrading sleek train‑like vessels that zip around a gorgeous map of floating islands. The dice add just the right splash of chance, while the market mechanic lets you out‑maneuver your rivals, snapping up the best routes before they even see them. Whether you’re a quick‑fire 40‑minute sprint or a marathon 2‑hour showdown, Aeris mixes card‑game charm, economic strategy, and a dash of rail‑road excitement into a breezy, endlessly replayable experience. Get ready to watch your fleet take off and your opponents scramble to keep up.