
Ahotnik
A board game by Michel Bressan, Ana Gulea, Roberto Mazzini
2-12 Players 90 minutes High
Variable Player Powers, Team-Based Game, Grid Movement, Command Cards, Hexagon Grid, Line of Sight, Semi-Cooperative Game
Fighting, Miniatures, Science Fiction
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Description
Imagine a sci‑fi battlefield where you and up to eleven friends command sleek miniatures across a hex‑grid, shouting orders and swapping tactics as the action rolls forward. In Ahotnik, the designers—Michel Bressan, Ana Gulea, and Roberto Mazzini—give each player a unique set of powers and a hand of Command Cards that let you push, pull, or blast foes while keeping an eye on line‑of‑sight limits and grid‑movement rules that feel like a tactical video game come to life. It’s a semi‑cooperative, team‑based showdown that can get wonderfully chaotic: you’ll need to coordinate with your allies, but the ever‑shifting objectives mean you’ll also be watching your back. The game runs about 90 minutes, and while the rulebook is a bit thick, once you’ve got the hang of it the strategic depth and cinematic fights are totally worth the learning curve. Perfect for a big group that loves fighting miniatures and a little sci‑fi drama.
