Board game, Air Cav

Air Cav


  A board game by Eric Goldberg, Greg Costikyan, Joseph M. Balkoski, Tony Merridy

 2 Players   90 minutes   Medium 

  Dice Rolling, Grid Movement, Simulation, Scenario / Mission / Campaign Game, Hexagon Grid

  Wargame, Aviation / Flight, Modern Warfare

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Description

Get ready to take to the skies in Air Cav, a tactical level game that simulates helicopter combat from 1975 through 1990. This game is designed for 2 players and can be learned easily by those familiar with board games, thanks to its normal complexity rules. In Air Cav, units represent individual vehicles, helicopters, and infantry squads, with each game turn representing 2 minutes of intense action and each hex representing 100 meters of actual terrain. With two maps included, representing Middle Eastern and German terrain, players can engage in realistic battles with forces from the United States, West Germany, Great Britain, Israel, the Soviet Union, and Syria. The game's use of dice rolling, grid movement, and hexagon grid mechanics creates a thrilling simulation experience. With a playtime of 90 minutes, Air Cav offers a fun and immersive experience for fans of aviation and modern warfare, making it a great choice for those looking for a challenging and engaging game.

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