Board game, Air, Land, & Sea

Air, Land, & Sea


  A board game by Jon Perry

2 2 2

 20 minutes   Low 

  A moderate amount of text on components is needed during play.

  Hand Management, Area Majority / Influence, Card Play Conflict Resolution, Lane Battler

  Card Game, Animals, World War II, Print & Play

  View onBoardGameGeekTabletopia

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Description

In Air, Land, & Sea, you're the Supreme Commander of your country's military forces, tasked with deploying your troops across three theaters of war. With a simple set of rules to learn, you can dive right into the action, competing against another player in a series of battles that will test your strategic skills. Each battle begins with a hand of six cards, which you'll play one at a time, carefully considering when to use your cards' tactical abilities and when to hold back. The game is quick, with each playthrough lasting around 20 minutes, but it's packed with depth and excitement. As you play, you'll need to balance the risks and rewards of different card plays, all while trying to outmaneuver your opponent and earn the points you need to win. With its unique blend of card play and strategic decision-making, Air, Land, & Sea is a thrilling game of military tactics and cunning.

Compatible With

Air, Land, & Sea: Spies, Lies, & Supplies
Air, Land, & Sea

Spies, Lies, & Supplies

  2 Players

 15-30 minutes

 Low 

Air, Land, & Sea: Hearts, Minds, & Enemy Lines
Air, Land, & Sea

Hearts, Minds, & Enemy Lines

  2 Players

 15-30 minutes

 Unknown 

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