Board game, Air War: Modern Tactical Air Combat

Air War

Modern Tactical Air Combat


  A board game by David C. Isby

 2-4 Players   120-360 minutes   Extreme 

  Dice Rolling, Grid Movement, Simulation, Scenario / Mission / Campaign Game, Hexagon Grid

  Wargame, Aviation / Flight, Modern Warfare, Vietnam War

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Description

Air War: Modern Tactical Air Combat is a unique and ultra-complex simulation of modern aerial combat, where 30 different aircraft types from around the world engage in battle. The game takes place on a geomorphic map with a hexagonal grid, allowing for intricate movement and strategy. With a scale of 1 airplane per counter, 500 feet per hex, and 2.5 seconds per turn, the game offers a highly detailed and realistic experience. Players can expect a challenging and immersive game that requires time and effort to learn, with a 48-page rules booklet and numerous charts and tables to navigate. The game is designed for 2 to 4 players and can take anywhere from 2 to 6 hours to play, making it a significant investment of time and energy. Despite its complexity, Air War: Modern Tactical Air Combat offers a rich and rewarding experience for those willing to dive in and master its intricacies.

Expansions

Air War '80
Air War '80

  1-4 Players

 120 minutes

 High 

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