Board game, ASL Action Pack #11: 29 Let's Go!

ASL Action Pack #11

29 Let's Go!


  An expansion by Ken Dunn, Perry Cocke

0-2

 0-180 minutes   High 

  Dice Rolling, Modular Board, Simulation, Hexagon Grid

  Wargame, World War II

  View onBoardGameGeek

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Description

Get ready to dive into the intense world of World War II with ASL Action Pack #11: 29 Let's Go, an expansion for the popular Advanced Squad Leader game. This pack takes you back to 1944, where you'll experience the varied and intense actions of the 29th Infantry Division, from D-Day to October of that year. With two new geomorphic mapboards and a sheet of overlays, you'll have plenty of opportunities to recreate the battles that took place in Northwest Europe, from the beaches of Omaha to the streets of Germany. As you play through the ten included scenarios, you'll be immersed in the challenges faced by the 29th Infantry Division, with scenarios like When I Call Roll, which drops you onto Dog Green Beach on D-Day, and Not Bad For A Lone Croc, which puts you in the midst of a fierce battle at Fort Montbarey. With a playtime of up to 180 minutes and a complexity level that will challenge even experienced gamers, ASL Action Pack #11: 29 Let's Go is not for the faint of heart. But for those who are up for the challenge, it offers a rich and rewarding experience that will keep you coming back for more. Whether you're playing solo or with a friend, this expansion pack is sure to provide hours of engaging and intense gameplay.

Expansion for

Advanced Squad Leader
Advanced Squad Leader

  2 Players

 120-480 minutes

 Extreme 

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