
Assassins and Templars
A Ruckus Game
A board game by Mike Peters (II)
0 Players 0 minutes Unknown
Dice Rolling, Line of Sight, Measurement Movement, Simulation
Book, Medieval, Miniatures, Wargame
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Description
Assassins and Templars: A Ruckus Game throws you straight into a chaotic medieval showdown where sneaky assassins and holy Templars clash over crumbling cathedrals and dusty taverns. Designed by Mike Peters II and fresh off the 2025 press, the game’s rules are so breezy you’ll be rolling dice and shouting “line of sight!” before you can even finish a coffee. Grab a handful of miniatures, measure a quick step, and let the dice decide whether your dagger finds a target or a holy shield blocks the blow. It feels like a living history book you can flip through while actually moving pieces, and the wargame vibes are perfect for anyone who loves a good medieval brawl without a massive rulebook. Best of all, you can set it up, play a round, and be done in the blink of an eye—no long‑winded setups, just pure, fast‑paced ruckus.
