
Autumn For Barbarossa
A board game by Dean Essig, Hans Kishel
2 2
180-360 minutes Low
Dice Rolling, Grid Movement, Simulation, Hexagon Grid, Ratio / Combat Results Table
Wargame, World War II
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Description
Autumn For Barbarossa is a thrilling wargame that drops you into the midst of World War II, specifically the German invasion of the Soviet Union. Designed by Dean Essig and Hans Kishel, this 2017 game is perfect for two players looking for a challenge that's easy to learn but packed with depth. With playtimes ranging from 180 to 360 minutes, you'll have ample opportunity to delve into the intricacies of dice rolling, grid movement, and simulation, all set against the backdrop of a hexagon grid. The game's ratio and combat results table mechanics add a layer of realism, making every move count as you navigate the complexities of war. As you engage in this epic struggle, the simplicity of the rules gives way to a rich and immersive experience, drawing you into the world of Autumn For Barbarossa and refusing to let go.
