
Bethel Woods
A board game by Shem Phillips
2-4 Players 40 minutes Low
Set Collection, Variable Player Powers, Cooperative Game, Mancala
Fantasy, Spies/Secret Agents, Science Fiction, Novel-based
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Friends and Communities with Bethel Woods
Description
In the world of Bethel Woods, a group of young people must work together to restore machines scattered throughout the forest and save the world from an ominous force. This cooperative game, designed by Shem Phillips, is easy to learn and plays out over 40 minutes with 2 to 4 players. Players take turns picking up and dropping workers around the board, fixing malfunctions and collecting knowledge to construct the Daydreamer, a machine that will rescue the orphanage's inhabitants. As players progress, they must also uncover spies hidden within the machines and manage the increasing number of malfunctions. If too many machines become critical or too many spies are revealed, the players will lose the game. With its unique blend of cooperative gameplay, mancala-like mechanisms, and set collection, Bethel Woods offers a thrilling challenge for players to work together and save the world from destruction.
