
Black Mold
A board game by John de Campos, Phillip Doccolo
2-5 Players 60-120 minutes Medium
Variable Player Powers, Push Your Luck, Dice Rolling, Hidden Roles, End Game Bonuses, Die Icon Resolution, Map Addition, Player Elimination, Storytelling, Semi-Cooperative Game, Bribery, Action/Event, Action Timer
Dice, Horror, Exploration, Maze, Action / Dexterity, Real-time
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Description
Imagine being trapped in a creepy, abandoned subterranean prison compound, surrounded by eerie black fungal growths that seem to be closing in on you. The air is thick with a hallucinogenic mist that threatens to consume you, and your only hope for survival is to find a way out before it's too late. In Black Mold, you'll take on the role of an escaped prisoner, navigating through a maze of corridors and trying to avoid the deadly effects of the toxic air. The game's unique mechanic, where you have to limit your turn length to how long you can physically hold your breath, adds an extra layer of tension and realism to the experience. As you make your way through the compound, you'll encounter all manner of terrifying obstacles and challenges. With 70 areas to explore, numerous items to find and craft, and six unique prisoners to play as, each game of Black Mold is a thrilling and unpredictable adventure. The game's semi-cooperative gameplay means that you'll be working together with your fellow players to survive, but don't be surprised if alliances are broken and it's every player for themselves in the end. With multiple win conditions and a playtime of 60 to 120 minutes, Black Mold is a game that will keep you on the edge of your seat from start to finish. Will you be able to escape the clutches of the Black Mold, or will you succumb to its deadly grasp?
