Board game, Carcassonne: Mage & Witch

Carcassonne

Mage & Witch


  An expansion by Klaus-Jürgen Wrede, Christwart Conrad

 2-6 Players   0 minutes   Low 

  Area Majority / Influence, Tile Placement

  Fantasy, Medieval, Territory Building

  View onBoardGameGeek

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Description

In Carcassonne: Mage & Witch, a small but intriguing expansion for the classic Carcassonne game, players are introduced to a new layer of strategy and excitement. This expansion, designed by Klaus-Jürgen Wrede and Christwart Conrad, is easy to learn and can be enjoyed by 2 to 6 players. The game starts with eight special landscape tiles bearing a mage symbol, which are mixed with the other tiles, waiting to be drawn and played according to the standard placement rules. When a player draws one of these tiles, they get to place or move the mage or witch figure on the playing area, adding a new level of interaction to the game. The mage and witch figures have the power to influence the scoring of features, making the game even more engaging. The mage adds a point for each tile in a feature, while the witch cuts the points in half, rounded up. This twist can significantly impact the outcome of the game, as players need to strategically decide when to use the mage or witch to their advantage. With its simple yet clever mechanics, Carcassonne: Mage & Witch is a great addition to the Carcassonne series, offering a fresh and exciting experience for fans of the original game. Published in 2012, this expansion is a must-try for anyone looking to breathe new life into their Carcassonne games.

Expansion for

Carcassonne
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 30-45 minutes

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 35-45 minutes

 Low 

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