
Caylus Magna Carta
A board game by William Attia
2-4 2-4 3-4
45-75 minutes Medium
No text on components is needed during play.
Hand Management, Take That, Variable Set-up, Victory Points as a Resource, Contracts, Tile Placement, End Game Bonuses, Worker Placement, Income, Action Queue, Ownership, Turn Order: Progressive, Resource to Move, Tags
Card Game, City Building, Economic, Medieval, Religious
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Description
In Caylus Magna Carta, 2 to 4 players embark on a medieval adventure, building a city and collecting resources over 45 to 75 minutes. Designed by William Attia, this 2007 game combines hand management and worker placement mechanics, making it easy to learn for those familiar with board games. Players start with a random draw of cards and take turns extending the road, drawing new cards, or placing workers on existing buildings to earn rewards. As players progress, they can help build the castle, collecting valuable stones and resources. The game ends when the castle is finished, and the player with the most victory points wins, earned from castle stones, built cards, and resources. With its engaging mechanics and medieval theme, Caylus Magna Carta offers a fun and challenging experience for players, with no necessary in-game text, making it accessible to everyone.
