
Chasing Alice
A board game by Giung Kim
2 Players 20 minutes Low
Grid Movement, Memory, Tile Placement
Deduction, Novel-based, Print & Play
Friends and Communities with Chasing Alice
Description
Chasing Alice is a snappy two‑player showdown that whisks you into a novel‑style mystery in just about twenty minutes. Designed by Giung Kim in 2014, the game is a breeze to pick up—think easy‑to‑learn rules that still pack a punch of deduction and brain‑teasing memory. You’ll slide tiles across a tidy grid, plant clues, and try to out‑remember where Alice might have vanished, all while your opponent does the same. The mix of grid movement, tile placement, and a dash of memory makes each round feel fresh, and because it’s print‑and‑play you can pop it out of a PDF and start the chase right away. Perfect for a quick competitive fix, Chasing Alice turns a simple board into a cat‑and‑mouse mind game that keeps both players on their toes and laughing all the way to the finish.

