
City of Sorcerers
A board game by Alan Paull
2-4 2-4
180 minutes Low
Simultaneous Action Selection, Variable Player Powers, Area Movement, Dice Rolling, Modular Board, Grid Movement, Variable Set-up, Hexagon Grid, Events, Secret Unit Deployment, Paper-and-Pencil
Fantasy, Fighting, Wargame
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Description
City of Sorcerers is a fantasy wargame that's been casting a spell on players since 1982, and it's easy to see why. With simple rules to learn, you can dive right into the action with 2 to 4 friends, exploring a modular board made up of hexagons that changes with each playthrough. As you navigate the grid, you'll be making simultaneous moves, using dice rolls to determine the outcome of your battles, and deploying secret units to outmaneuver your opponents. With variable player powers and a range of events that can turn the tide of the game, every 180-minute play session is unique. Designed by Alan Paull, City of Sorcerers combines strategy and luck in a way that's both challenging and fun, making it a classic that's stood the test of time.
