Board game, Classic BattleTech: Mercenaries Supplemental II

Classic BattleTech

Mercenaries Supplemental II


  An expansion by Randall N. Bills, Herbert A. Beas II, Paul Sjardijn, Kevin Killiany, David L. McCulloch, Camille Klein, Ken Horner, Nick Marsala, Andreas Zuber, Peter Smith

 2-6 Players   120 minutes   High 

  Variable Player Powers, Dice Rolling, Role Playing, Hexagon Grid

  Fighting, Miniatures, Science Fiction, Wargame

  View onBoardGameGeek

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Description

Classic BattleTech: Mercenaries Supplemental II is a thrilling expansion that brings even more action to the BattleTech universe. Designed for 2 to 6 players, this game is all about strategy and skill as you take on the role of a mercenary commander, vying for dominance in a futuristic world of mechanized combat. With a playtime of around 120 minutes, you'll have plenty of time to immerse yourself in the game's intricate rules and mechanics, which include variable player powers, dice rolling, and a hexagon grid. While it may take some time to learn, the complexity is all part of the fun, making this a great choice for fans of science fiction and wargames who are looking for a challenge. Released in 2005, this expansion builds on the foundation laid by its predecessors, offering a rich and engaging experience that's perfect for those who love a good fight.

Expansion for

BattleTech: Introductory Box Set
BattleTech

Introductory Box Set

  2-6 Players

 120 minutes

 High 

BattleTech: Mercenary's Handbook 3055
BattleTech

Mercenary's Handbook 3055

  2-6 Players

 120 minutes

 Unknown 

BattleTech Field Manual: Mercenaries
BattleTech Field Manual

Mercenaries

  2-6 Players

 120 minutes

 Unknown 

Classic BattleTech Field Manual: Mercenaries Revised
Classic BattleTech Field Manual

Mercenaries Revised

  0 Players

 0 minutes

 High 

Classic BattleTech: Mercenaries Supplemental
Classic BattleTech

Mercenaries Supplemental

  2-6 Players

 120 minutes

 Medium 

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