
COLORS
A board game by Simon Hall, Terry Shaw, Matthew Hall, Magdalene Vrijland
2 Players 10 minutes Simple
No associated mechanics.
Abstract Strategy
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Description
COLORS is a simple yet strategic board game designed for two players, created by Simon Hall, Terry Shaw, Matthew Hall, and Magdalene Vrijland. Despite its easy-to-learn rules, which can be explained quickly, COLORS offers a depth of gameplay that can keep you engaged for months. The game is played on a diamond-shaped board made up of triangles, where each player has 12 pieces in three primary colors. The goal is to take your opponent's pieces by creating triangles of the three primary colors, with the option to take one or two pieces at a time, known as the "Double Take". As a game of abstract strategy, COLORS requires players to think critically and develop mini-strategies to outmaneuver their opponent. With no luck involved, the game is purely based on skill, making it a great challenge for players of all levels. Whether you're a beginner or a seasoned gamer, COLORS offers a fun and intellectual experience that can be enjoyed in just 10 minutes. Published in 2008, COLORS has become a favorite among gamers, with its simple yet engaging gameplay making it a great addition to any game collection. With its eco-friendly design and multilingual rules, COLORS is a game that can be enjoyed by players from around the world.
