
Coma Ward
A board game by Danny Lott
2-6 Players 30-60 minutes Medium
Action Points, Cooperative Game, Dice Rolling, Tile Placement, Variable Phase Order
Horror, Exploration, Mature / Adult
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Description
You wake up in a hospital with no memory of who you are or what's happening, surrounded by an eerie silence and sterile whiteness. As you explore the abandoned hospital, you'll search for clues to your identity and the cause of the unsettling emptiness. With each step, you'll have to balance your worsening terror and neurosis while monitoring your health and physical attributes. You'll need to stay close to the other patients you've awoken with, as the shadows of the empty hospital can destroy your fragile psyche. In Coma Ward, you'll experience a unique phenomenon each time you play, with diverse and dynamic rules that introduce themes of violence, absolution, distrust, gore, and traumatic incidence. The game is divided into two parts: the prologue, where you'll discover new rooms and items to aid in your search, and the phenomenon, where you'll uncover the truth and work together or against each other to survive, with multiple endings possible.
