Board game, Combat Commander: Battle Pack #9 – Island Hopping

Combat Commander

Battle Pack #9 – Island Hopping


  An expansion by Chad Jensen, Mark Yoshikawa

 1 - 2 Players   180 minutes   Unknown 

  Campaign / Battle Card Driven, Command Cards, Simulation, Hexagon Grid, Line of Sight, Variable Phase Order, Turn Order: Pass Order

  Wargame, World War II

  View onBoardGameGeek

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Description

Combat Commander: Battle Pack #9 – Island Hopping drops you right into the gritty, toe‑to‑toe scramble of WWII Pacific island warfare, and the best part is you don’t need a PhD to get going. Designed by Chad Jensen and Mark Yoshikawa, the expansion plugs straight into your Combat Commander: Pacific base game and lets one or two players haul out a hex‑grid map, shuffle a handful of battle cards, and start making bold moves in under five minutes. The rules are so simple you can explain them between coffee sips, but the gameplay feels like a full‑blown simulation – you’ll be juggling command cards, watching line‑of‑sight, and juggling a variable turn order that keeps each round fresh. With a 180‑minute playtime, you get an epic campaign that feels like a movie marathon of island hopping, complete with the tension of pass‑order turns and the satisfaction of out‑maneuvering the enemy. If you love WWII wargames that are deep but not droning, this pack is the perfect boost to your tabletop war chest.

Expansion for

Combat Commander: Pacific
Combat Commander

Pacific

  2 Players

 180 minutes

 Medium 

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