
Combat Commander
Battle Pack #9 – Island Hopping
An expansion by Chad Jensen, Mark Yoshikawa
1 - 2 Players 180 minutes Unknown
Campaign / Battle Card Driven, Command Cards, Simulation, Hexagon Grid, Line of Sight, Variable Phase Order, Turn Order: Pass Order
Wargame, World War II
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Description
Combat Commander: Battle Pack #9 – Island Hopping drops you right into the gritty, toe‑to‑toe scramble of WWII Pacific island warfare, and the best part is you don’t need a PhD to get going. Designed by Chad Jensen and Mark Yoshikawa, the expansion plugs straight into your Combat Commander: Pacific base game and lets one or two players haul out a hex‑grid map, shuffle a handful of battle cards, and start making bold moves in under five minutes. The rules are so simple you can explain them between coffee sips, but the gameplay feels like a full‑blown simulation – you’ll be juggling command cards, watching line‑of‑sight, and juggling a variable turn order that keeps each round fresh. With a 180‑minute playtime, you get an epic campaign that feels like a movie marathon of island hopping, complete with the tension of pass‑order turns and the satisfaction of out‑maneuvering the enemy. If you love WWII wargames that are deep but not droning, this pack is the perfect boost to your tabletop war chest.
