Board game, Courtroom: The Noir Trilogy

Courtroom

The Noir Trilogy


  A board game by Robin Hegedűs, Tünde Máté

2-6 2-6

 90 minutes   Unknown 

  Team-Based Game, Scenario / Mission / Campaign Game, Storytelling, Deduction, Interrupts

  Card Game, Deduction, Puzzle, Murder/Mystery

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Description

Step into a smoky, rain‑slick courtroom where you and up to five friends become hard‑boiled detectives, slick lawyers, and shady witnesses in a single, twist‑filled night. Designed by Robin Hegedűs and Tünde Máté, Courtroom: The Noir Trilogy lets you solve murders, uncover conspiracies, and spin a gritty story in about an hour and a half, and the rules are so lean you’ll be up and arguing in minutes. Play in teams, throw in dramatic interrupts like “Objection!” to block rivals, and chase a series of linked scenarios that feel like a mini‑campaign of pulp‑fiction intrigue. The game blends fast‑pacing card play, clever deduction puzzles, and storytelling flair, making every round a fresh, tension‑charged mystery that’s as fun to argue over as it is to solve.

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