
Cthulhu
Death May Die
A board game by Eric M. Lang, Rob Daviau
A moderate amount of text on components is needed during play.
1-5 Players 90-120 minutes Low
Variable Player Powers, Action Points, Area Movement, Cooperative Game, Dice Rolling, Role Playing, Solo / Solitaire Game, Scenario / Mission / Campaign Game
Fantasy, Fighting, Miniatures, Horror, Novel-based
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Description
In Cthulhu: Death May Die, you and up to four fellow players take on the roles of investigators in the 1920s with a unique goal: to summon Elder Gods and put a stop to them permanently. Starting the game insane, your long-term objective is to defeat these otherworldly beings, but your growing insanity may lead to unpredictable actions, either terrible or advantageous. The game is divided into episodes, each with two acts: before and after summoning an Elder One. If a character dies before the summoning, the game ends in defeat, but once the Elder One is on the board, as long as one player remains alive, there's still a chance to win. With easy-to-learn rules and a playtime of 90 to 120 minutes, Cthulhu: Death May Die offers a thrilling cooperative experience for 1 to 5 players, blending action, horror, and fantasy elements inspired by the writings of H.P. Lovecraft.
