
Cuba
A board game by Michael Rieneck, Stefan Stadler
Only a small amount of text on components is needed during play.
2-5 Players 75-120 minutes Medium
Hand Management, Voting, Auction/Bidding, Market, Variable Phase Order
Economic, Farming
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Friends and Communities with Cuba
Description
In the game Cuba, players take on the role of villagers trying to accumulate wealth and influence on the island before the revolution. With 2 to 5 players, the game is a fun and interactive experience that lasts around 75 to 120 minutes. The goal is to buy and sell products on the domestic market, send delegates to parliament to influence the government, and build distilleries, hotels, and banks to benefit your village. Players earn victory points by shipping merchandise, building and using structures, and following the law. The game requires a combination of strategic planning and tactical decision-making, with mechanics like auction and bidding, hand management, and variable phase order keeping things exciting and unpredictable. With its unique blend of economic and farming elements, Cuba is a game that will challenge and engage you, and the player with the most victory points at the end wins.
