
Dawn
A board game by Taylor Hayward
2-5 Players 25-45 minutes Low
Hand Management, Hidden Roles, Deduction
Card Game, City Building, Deduction, Medieval
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Friends and Communities with Dawn
Description
In Dawn, 2 to 5 players work together to build a village, but with a twist - each player secretly chooses whether to aim for a cooperative victory or a solo win. As the town takes shape, threats emerge that players must decide whether to fight, all while trying to figure out who's helping and who's not. With easy-to-learn rules and a playtime of just 25 to 45 minutes, Dawn is a great introduction to deduction and hand management gameplay. As players navigate the medieval-inspired world, they'll draw cards, select actions, and try to build buildings or thwart threats. The game's outcome is determined by the amount of treasure each player has stored, with cooperative players needing to build a certain number of prosperity-points worth of buildings to succeed. With its unique blend of strategy and social dynamics, Dawn is a thrilling addition to the Darkness saga, and a great choice for fans of card games and city building.
