
Desert Duel
A Most Bitter Blow / Fighting Hard
A board game by Paul Shackleton
1 - 2 Players 300 - 480 minutes Medium
Chit-Pull System, Dice Rolling, Hexagon Grid, Simulation
Wargame, World War II
Friends and Communities with Desert Duel
Description
Desert Duel: A Most Bitter Blow / Fighting Hard is the kind of epic, sand‑blasted showdown that will have you and a buddy (or a solo night of tactical day‑dreaming) locked in a grueling WWII desert clash for five to eight straight hours. Designed by Paul Shackleton, the game blends a slick chit‑pull system with good‑old dice rolling, all laid out on a crisp hexagon grid that feels like a living, breathing battlefield simulation. You’ll be digging in, moving units, and pulling chits that can turn a desperate retreat into a surprise counter‑strike, while the dice keep the odds deliciously unpredictable. The rules sit at a comfortable “normal” level—any board‑game veteran will pick them up without a hitch, but the depth of strategy will keep you coming back for more. Whether you’re commanding a lone squad or pitting two forces against each other, Desert Duel delivers a gritty, immersive wargame experience that makes the desert feel both beautiful and brutally unforgiving.

