Board game, Dice Command

Dice Command


  A board game by Sam Cristall, Tyler Holman

 2-4 Players   25-60 minutes   Low 

  Card Drafting, Tug of War, Team-Based Game, Dice Rolling, Take That, Grid Movement, King of the Hill, Worker Placement with Dice Workers

  Wargame, World War II

  View onBoardGameGeekTabletopia

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Description

Dice Command is a tactical wargame that drops 2 to 4 players into the midst of a World War II battle, where strategy and adaptability are key to emerging victorious. With a playtime of 25 to 60 minutes, this game is perfect for those looking for a fun and challenging experience without a huge time commitment. The rules are easy to learn, making it accessible to new players, but the gameplay is engaging enough to keep experienced gamers on their toes. As players go head-to-head in a tug of war style battle, they must carefully build up their army and technology while adjusting to the movements of their opponents on the battlefield. Deciding when to attack and when to defend is crucial, and the right strategy can mean the difference between victory and defeat. With its unique blend of dice rolling, grid movement, and card drafting, Dice Command offers a thrilling experience that will keep you coming back for more.

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