Board game, Dice Realms

Dice Realms


  A board game by Thomas Lehmann

 1-4 Players   45-60 minutes   Low 

  Dice Rolling, Variable Set-up, Deck, Bag, and Pool Building, Die Icon Resolution, Random Production, Re-rolling and Locking

  Dice, Medieval

  View onBoardGameGeek

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Description

In Dice Realms, 2 to 4 players compete to build and improve their medieval kingdoms, all while navigating the unpredictability of Fate. The game is easy to learn, and each playthrough is unique, thanks to the customizable dice and random tile draws that determine which extra die faces are available. Players start with two identical dice and can acquire more as they play, upgrading their dice to better suit their needs. As players roll their dice, they must contend with the Fate die, which can bring harsh winters, attacks from rivals, or other challenges. But with the right upgrades and strategies, players can craft their dice to specialize in certain areas, such as collecting victory points, grain, or coins. The game ends after a set number of rounds, and the player with the most victory points, earned from their improved die faces and collected tokens, is declared the winner. With its simultaneous gameplay and high replayability, Dice Realms offers a fun and engaging experience for players of all skill levels.

Expansions

Dice Realms: Trade Expansion
Dice Realms

Trade Expansion

  1-4 Players

 45-90 minutes

 Unknown 

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