Board game, Dover Patrol

Dover Patrol


  A board game by Harry Gibson

 2 Players   180 minutes   Low 

  Memory, Grid Movement, Square Grid, Secret Unit Deployment

  Wargame, World War II, Nautical

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Description

Dover Patrol is a classic naval-themed game of skill and strategy that's easy to learn but challenging to master. Designed by Harry Gibson, this game has been around since 1919 and has stood the test of time. Players take on the role of naval commanders, each with a fleet of 40 ships, including battleships, cruisers, submarines, and even a flying boat. The goal is to capture the enemy's flag and transport it back to your own base while protecting your own flag from capture. The game is played on a rectangular grid, with each player setting up their ships on their side of the board. Ships are moved orthogonally, and when two opposing ships meet, the player can call "Attack" to reveal the ships and determine which one is sunk. The game also features auxiliary pieces like mines, mine sweepers, and mine layers, which add an extra layer of strategy to the game. The flying boat is a particularly important piece, as it can fly over the harbor walls to capture the enemy flag. With its unique blend of grid movement, secret unit deployment, and tactical maneuvering, Dover Patrol is a game that will keep you engaged for hours. Despite its simplicity, the game requires careful planning and execution, making it a fun and challenging experience for players of all ages.

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