
Dune
A board game by Bill Eberle, Peter Olotka, Jack Kittredge
A moderate amount of text on components is needed during play.
2-6 Players 60-180 minutes Medium
Hand Management, Variable Player Powers, Area Majority / Influence, Area Movement, Team-Based Game, Auction/Bidding, Alliances, Force Commitment, Map Deformation
Fighting, Bluffing, Science Fiction, Negotiation, Novel-based, Political
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Description
Dune is a classic board game set in a distant future where players take on the roles of factions vying for control of a desert planet. With its unique blend of negotiation, bluffing, and area control, this game is all about forming delicate alliances and outmaneuvering your opponents. Each faction has special powers that give them an edge, but beware - giant sandworms, deadly storms, and rival military forces are always lurking. As you move around the map, collecting valuable spice and battling for strongholds, you'll need to balance your own ambitions with the need to keep your opponents in check. With hidden bids and treachery cards adding an extra layer of uncertainty to combat, you'll need all your wits about you to emerge victorious. Designed by Bill Eberle, Jack Kittredge, and Peter Olotka, Dune is a game of politics, strategy, and skill that's been thrilling players since its release in 1979.
