Board game, Dust in the Wind

Dust in the Wind


  A board game by Srdjan Jovanovski

 1 - 4 Players   90 - 720 minutes   Unknown 

  Action/Event, Area Movement, Contracts, Cooperative Game, Dice Rolling, Events, Map Addition, Modular Board, Multiple Maps, Narrative Choice / Paragraph, Pick-up and Deliver, Role Playing, Scenario / Mission / Campaign Game, Storytelling, Variable Set-up

  Adventure, American West, Card Game, Dice, Exploration, Space Exploration

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Description

Dust in the Wind drops you into a wild frontier that’s part dusty American West, part untamed space frontier, and all about rolling dice, swapping cards, and making choices that shape the story. Designed by Srdjan Jovanovski, the game is easy to teach—explain the rules in a few minutes and you’re off hunting contracts, delivering cargo, and exploring modular maps that shift every session. Whether you’re solo or with three friends, you’ll cooperate (or compete) to tackle scenarios that range from quick 90‑minute skirmishes to epic 12‑hour campaigns, all driven by simple dice rolls and narrative paragraph cards. The board pieces snap together into new layouts each time, so no two voyages feel the same, and the mix of area movement, event cards, and role‑playing twists keeps the adventure fresh. Grab a die, pick a contract, and see how far your dusty trail can wander before the wind blows you off course.

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