
Evacuation
A board game by Vladimír Suchý
1-4 Players 60-150 minutes High
Hand Management, Race, Highest-Lowest Scoring, Solo / Solitaire Game, Income, Pick-up and Deliver
Science Fiction, Territory Building, Industry / Manufacturing
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Description
In Evacuation, the planet is burning and it's time to escape. With only four rounds to move your people and factories to a new home, every decision counts. You'll start with a thriving economy, but as the game progresses, income will shrink and production will slow unless you can get things up and running on the new planet. Resources can't be mixed between planets, so careful planning is key. As you navigate the game, you'll choose actions from your player board, with the option to add expert variant cards for extra flexibility. Each action has its own value, and the sum of these actions will earn you bonuses at the end of each round. The goal is to raise production of three resources to level 8 and build three stadiums on the new planet - if you can do it, you win. Otherwise, the player with the highest score after four rounds will be declared the winner.
