
Four Humours
A board game by Charlie McCarron
1-6 Players 45-60 minutes Low
Area Majority / Influence, Modular Board, Variable Set-up, Pattern Building, Network and Route Building, Solo / Solitaire Game, Secret Unit Deployment, Deduction, Prisoner's Dilemma
Deduction, Humor, Bluffing, Medieval, Medical
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Description
In Four Humours, you play as a medieval doctor trying to prove yourself as the best by helping citizens achieve their life's ambitions. The kingdom is made up of different locations and personalities, all determined by an imbalance of bodily fluids, or the four humours. You'll visit citizens and play personality potions to determine their personality, with the goal of completing objectives and winning the game. With easy-to-learn rules and a playtime of 45 to 60 minutes, Four Humours is a fun and engaging game for 1 to 6 players. The game features a modular board, secret unit deployment, and bluffing mechanics, making each playthrough unique and exciting. You can play in a shared kingdom or in Fiefdom Mode, where each player has their own board, offering different challenges and strategies to explore.
