Board game, Fourth Wing: Rise of the Wingleader

Fourth Wing

Rise of the Wingleader


  A board game by Dexter Stevens

 1 - 5 Players   30 - 60 minutes   Low 

  Auction/Bidding, Betting and Bluffing, Hand Management, Player Elimination, Set Collection

  Bluffing, Card Game, Fantasy, Novel-based

  View on BoardGameGeek

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Description

Step into the wild, sky‑high world of Fourth Wing: Rise of the Wingleader, where you and up to four friends (or a solo you‑versus‑the‑deck showdown) scramble to become the ultimate Wingleader in a frantic 30‑to‑60‑minute scramble. Designed by Dexter Stevens, this 2026 fantasy card‑game pulls you into a novel‑inspired arena of daring auctions, sneaky bets, and bold bluffs—think high‑stakes tavern gambling meets dragon‑rider politics. You’ll juggle your hand, chase coveted set combos, and watch rivals get knocked out when their schemes backfire. The rules are a breeze, so you can jump straight into the excitement, swapping daring bids and daring deceptions while trying to out‑collect and out‑outwit everyone else. Whether you love a quick bluff, a clever set‑collection grind, or the thrill of seeing opponents’ plans crumble, Rise of the Wingleader delivers a fast‑paced, laugh‑filled ride that keeps the tension (and the laughs) soaring.