Board game, Great War at Sea / Second World War at Sea: Cone of Fire

Great War at Sea / Second World War at Sea

Cone of Fire


  A board game by Michael Bennighof, Doug McNair

2-4 2-4

 0 minutes   Medium 

  Dice Rolling, Hexagon Grid, Secret Unit Deployment

  Wargame, World War II, Nautical, World War I

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Description

Great War at Sea / Second World War at Sea: Cone of Fire is a thrilling naval wargame that drops you into the midst of World War I and II, where you'll engage in epic battles with 2 to 4 friends. With rules of normal complexity, this game is perfect for board game enthusiasts who want to dive into a challenging and immersive experience. Designed by Michael Bennighof and Doug McNair, Cone of Fire combines dice rolling, hexagon grid movement, and secret unit deployment to create a tense and unpredictable gameplay environment. As you navigate the nautical world of the early 20th century, you'll need to strategically outmaneuver your opponents to emerge victorious. First released in 2008, this base game has spawned expansions like Confederate States Navy and Strait of Magellan, but Cone of Fire remains the foundation of the series, offering hours of engaging gameplay for fans of World War I and II naval combat.

Expansions

Great War at Sea: Confederate States Navy (Second Edition)
Great War at Sea

Confederate States Navy (Second Edition)

  1-2 Players

 30 minutes

 Medium 

Second World War at Sea: Strait of Magellan
Second World War at Sea

Strait of Magellan

  2 Players

 60 minutes

 Medium 

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