
Guild Ball
A board game by Mat Hart, Richard Loxam
2 Players 60 minutes High
Action Points, Dice Rolling
Miniatures, Medieval, Sports
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Description
Guild Ball is a tactical miniatures game that combines soccer with medieval flair, where two coaches lead their teams of six players in a battle for points. With a playtime of 60 minutes, this game is perfect for a fun and strategic evening with a friend. The game's complexity might take some time to learn, but it's worth it for the depth of strategy it offers, balancing ball control, attack, and defense. As coaches alternate activating one player at a time, they must manage influence and momentum to outmaneuver their opponent. The playbook system adds a layer of excitement, allowing coaches to choose the results of attacks and perform powerful character plays. With 11 unique guilds to choose from, each with its own play style, Guild Ball offers a high level of replayability and customization, making it a great choice for fans of medieval and sports-themed games.
