
Guilds
A board game by Christian Giove
2-4 Players 60-90 minutes Low
Tile Placement, Auction/Bidding, Action Queue
City Building, Fantasy, Medieval
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Description
In the medieval city of Anderis, guilds are forming and competing for the King's favor. As a player in Guilds, you'll gather prestigious members and build your guild's headquarters to impress the King. The game is set in a time of great expansion, with new roads and a growing city, and you'll need to navigate the complexities of guild management to come out on top. With easy-to-learn rules and a playtime of 60 to 90 minutes, Guilds is a great game for 2 to 4 players. You'll use action queues, auctions, and tile placement to build your guild and attract new members. The game is all about strategy and planning, as you try to outmaneuver your opponents and win the King's approval. Will you be able to make your guild the most important in the city and gain the favor of the King?
