
Hastings, 1066
A board game by Richard H. Berg
2 Players 300 minutes Medium
Dice Rolling, Simulation, Hexagon Grid, Line of Sight, Movement Points
Medieval, Wargame
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Description
Hastings, 1066 is a game of medieval warfare that drops you into one of the most pivotal battles in history. Designed by Richard H. Berg and first published in 1987, this game is a tactical simulation that puts you in the shoes of either William the Bastard, Duke of Normandy, or King Harold Godwineson of Wessex. With a playtime of 300 minutes, you'll have plenty of time to immerse yourself in the battle that changed the face of the world. The game's normal complexity rules make it easy for experienced board game players to learn, and the combination of dice rolling, hexagon grid, and line of sight mechanics creates a challenging and engaging experience. As the Norman player, your goal is to reach and take London, but the Saxon army is blocking your path. You'll need to use all your strategic skills to outmaneuver your opponent and control the road hexes on Senlac Hill, or eliminate the Saxon housecarle units to win the game. With 200 counters and a large 22"X34" mapsheet, including player displays, charts, and tables, you'll have all the tools you need to recreate this epic battle. Whether you're a fan of medieval history or just love a good wargame, Hastings, 1066 is a game that will keep you on the edge of your seat as you fight for victory.
