
High Concept
A board game by Alexander Kandiloros, André Forsblom
2-6 2-6
45-60 minutes Simple
Roll / Spin and Move, Storytelling
Party Game, Trivia
View onBoardGameGeek
Friends and Communities with High Concept
Description
High Concept is the kind of party game that slides onto the table and instantly gets everyone laughing, guessing, and trying to out‑wit each other in the best‑possible “I‑never‑thought‑that‑could‑be‑a‑question” way. Designed by André Forsblom and Alexander Kandiloros back in 2016, it’s built for 2‑6 players and wraps up in a breezy 45‑60 minutes, so you can squeeze a few rounds into a dinner break or a full‑blown game night without anyone’s attention wandering. The rules are so simple you’ll have the whole group ready to play before the first drink is even poured. You spin or roll, move your piece, and then the real fun kicks in: the card you land on prompts a quick burst of trivia, a wacky “what‑if” scenario, or a storytelling challenge that pushes the group into hilarious territory. Because the game leans heavily on storytelling and quick‑fire trivia, it feels like a mash‑up of a classic spin‑the‑wheel party and a round of improv, letting personalities shine and creating inside jokes that stick around long after the dice stop rolling. Whether you’re a trivia buff, a budding storyteller, or just someone who loves a good laugh with friends, High Concept delivers the perfect blend of easy‑to‑learn mechanics and endlessly replayable moments. Grab the dice, spin that wheel, and watch the room light up as everyone races to craft the most out‑landish answer or the sharpest one‑liner—because in this game, the only rule is to have a blast.
