
Horse & Musket IV
Tides of Revolution
An expansion by Sean Chick
1-2 1-2
15-60 minutes Unknown
Action Points, Dice Rolling, Hexagon Grid, Modular Board, Simulation
Age of Reason, American Revolutionary War, Napoleonic
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Description
Horse & Musket IV: Tides of Revolution tosses you straight into the heat of the American Revolution with a quick‑fire, two‑player (or solo) showdown that can wrap up in as little as fifteen minutes or stretch to an hour if you’re feeling tactical. Designed by Sean Chick, this expansion builds on the Dawn of an Era and Annual #3 core sets, swapping out the old map for a fresh modular hex board that you can re‑arrange each game. You’ll juggle a handful of action points, roll a few dice, and watch your troops march across the grid as you try to out‑maneuver the opposition in this Age of Reason‑style simulation. The rules are so lean you’ll have the battle rolling in minutes, but the blend of dice‑driven luck and clever point‑spending keeps every skirmish feeling fresh, whether you’re a history nerd or just love a good, fast‑paced war game.
