
How to Host a Dungeon
A board game by Tony Dowler
1 Players 60 minutes Low
Dice Rolling, Line Drawing, Paper-and-Pencil
Civilization, Fantasy, Print & Play
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Description
How to Host a Dungeon is a unique solo game where you get to create your own fantasy dungeon from scratch. As the game master, you'll guide your dungeon through the ages, from its humble beginnings to its eventual rise as a lair for an arch villain bent on world domination. With easy-to-learn rules and a playtime of just 60 minutes, you can dive into this immersive world and see where the story takes you. As you play, you'll use dice rolling, line drawing, and paper-and-pencil mechanics to bring your dungeon to life. The game's random tables and procedures will introduce monsters, adventurers, and civilizations, and you'll get to make choices about how these interactions play out. The end result is a one-of-a-kind dungeon map and history that's not only a fun artifact but also a great starting point for a role-playing game campaign.
