
KAPOW! Volume 2
A board game by Robert Dougherty, Carl Van Ostrand, Larry Bogucki, Douglas Hettrick
1-4 1-4
20-60 minutes Simple
Hand Management, Simultaneous Action Selection, Variable Player Powers, Dice Rolling
Fighting, Dice
View onBoardGameGeek
Friends and Communities with KAPOW! Volume 2
Description
In KAPOW Volume 2, you get to decide whether you want to be a superhero or a supervillain, and that choice determines your starting abilities and playstyle. With simple rules that can be explained quickly, you can dive right into the action, rolling dice and using them to execute a variety of superpowers. You can customize your dice pool to fit your character, adding new abilities and play experiences to the game. With six different heroes and villains to choose from, including Mindset, Spore, and Crescendo as heroes, and Fuse, 235, and Reverb as villains, each game is a unique and exciting experience. You can play solo or with up to three friends, and games can last anywhere from 20 to 60 minutes. Whether you're looking for a quick showdown or a longer, more strategic battle, KAPOW Volume 2 has something to offer, and can even be combined with Volume 1 for even more possibilities.
