
Kartini
From Darkness to Light
A board game by Sherria Ayuandini
1-6 Players 60-150 minutes Medium
Action Points, Area Movement, End Game Bonuses, Network and Route Building, Solo / Solitaire Game, Income, Hidden Victory Points, Ownership, Events, Market, Turn Order: Pass Order
Economic, Political
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Description
In Kartini: From Darkness to Light, you'll embark on a journey to manage schools for girls in Indonesia during the country's struggle for independence from Dutch colonialism. As the students graduate, they become influential figures in the fight for freedom, such as politicians, fighters, patrons, or teachers, further advancing education for women and the nation's liberation. Your goal is to strategically manage your resources, including duits and books, to help as many girls graduate from your school while maintaining a good reputation. The game is designed for 1 to 6 players and takes around 60 to 150 minutes to play, making it an engaging experience for a group of friends or family. The game celebrates the triumphs of girls' education and is set in a pivotal era in Indonesian history, where women like Kartini, a Javanese aristocrat, were advocating for education and equality. The game's mechanics, such as action points, area movement, and network building, allow players to immerse themselves in the world of Indonesian nationalism and women's emancipation. With its normal complexity level, the game is accessible to those familiar with board games, and the curriculum guide available provides a framework for educators to integrate the game into their teaching practices, making it a great tool for learning about history, nationalism, and women's roles in shaping a nation's future.
