Board game, Keep'em Rolling: 1944 – Race to the Rhine

Keep'em Rolling

1944 – Race to the Rhine


  A board game by Jaro Andruszkiewicz, Valdemar Gumienny, Valentin Crespel, Rémi Dufourneau, Yves Roig

 1-4 Players   90-120 minutes   Medium 

  Action Points, Race, Solo / Solitaire Game, Movement Points, Pick-up and Deliver

  Wargame, World War II, Transportation

  View onBoardGameGeek

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Description

Get ready to take on the role of a legendary Allied commander in World War II with Keep'em Rolling: 1944 – Race to the Rhine, a game that's all about logistics and strategy. You'll be in charge of keeping your armies advancing towards the Rhine, making sure they have enough fuel, ammo, and food to keep going. It's a delicate balancing act - move too slowly and you give the Axis time to build up their defenses, but move too quickly and you risk running out of supplies. As you navigate the challenges of war, you'll have to outshine and outpace other Allied generals to emerge victorious. In this game, you'll control several Corps, moving them along predefined routes, liberating cities from Axis control as you go. You'll need to plan carefully, managing your resources and prioritizing your movements to maximize your progress. With a playtime of 90 to 120 minutes, you'll have plenty of time to get fully immersed in the game, and with rules of normal complexity, it's easy to learn and start playing right away. Whether you're playing solo or with up to three friends, Keep'em Rolling: 1944 – Race to the Rhine offers a unique and engaging experience that's sure to keep you on the edge of your seat. As you compete to be the first to reach the Rhine, you'll experience the thrill of the race, the satisfaction of overcoming challenges, and the pride of leading your armies to victory. With its focus on logistics and planning, Keep'em Rolling: 1944 – Race to the Rhine offers a fresh take on the traditional wargame, one that's all about strategy and management. So gather your friends, choose your commander, and get ready to roll - the fate of Western Europe is in your hands, and the clock is ticking to win the war by Christmas 1944.

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