
Kill Sam Vimes
A board game by Dom Westerland
2-6 2-6
40-60 minutes Unknown
Hand Management, Variable Player Powers, Point to Point Movement, Multi-Use Cards
Fantasy, Novel-based
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Description
Picture yourself in the bustling streets of Ankh-Morpork, trying to out‑wit, out‑play, and maybe even out‑kill the famously stubborn Sam Vimes. Kill Sam Vimes is a fast‑moving, hand‑management romp for 2‑6 players that throws you into a wily cat‑and‑mouse chase with a twist: everyone’s got a secret power that can flip the table at any moment. In each turn you’ll juggle multi‑use cards, plot clever routes across the board, and decide whether to push Vimes forward or sabotage his allies, all while the clock ticks toward a 40‑to‑60‑minute showdown. The rules are so simple you can teach them between pints, but the variable player powers and point‑to‑point movement keep every game feeling fresh and full of tactical surprises. Designed by Dom Westerland and fresh off the press in 2026, this fantasy‑rich, novel‑based experience captures the chaotic charm of Terry Pratchett’s world without bogging you down in heavy mechanics—just pure, cheeky fun as you scramble to decide who really gets to “kill” Sam Vimes.
