Board game, Marvel: Crisis Protocol Alliances – Night of the Goblin

Marvel

Crisis Protocol Alliances – Night of the Goblin


  A board game by Will Shick

 1 - 4 Players   90 - 120 minutes   Medium 

  Cooperative Game, Dice Rolling, Grid Movement, Hexagon Grid, Scenario / Mission / Campaign Game, Variable Player Powers

  Comic Book / Strip, Fighting, Miniatures

  View on BoardGameGeek

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Description

Marvel: Crisis Protocol Alliances – Night of the Goblin drops you and up to three friends into a gritty, hex‑grid showdown where you’ll be scrambling to stop the Green Goblin’s latest mayhem. Designed by Will Shick and fresh off the 2026 press, this 90‑to‑120‑minute tactical brawl blends classic miniatures combat with a cooperative twist, so you’ll be coordinating powers, rolling dice, and pushing your heroes across the board to complete daring missions. Every player gets a unique set of abilities, making each playthrough feel fresh as you figure out the best way to out‑maneuver the goblin‑infested streets. The rules sit at a comfortable “normal” complexity—if you’ve tackled a board game before, you’ll pick it up fast. Think comic‑book drama, big‑scale fights, and a campaign that evolves as you crush the goblin’s schemes—perfect for superhero fans who love a good tactical challenge with friends.

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