
Merchants of Magick
A Set a Watch Tale
A board game by Clarence Simpson
1-8 1-8 3-5
45-60 minutes Low
Dice Rolling, Contracts, Solo / Solitaire Game, Paper-and-Pencil, Bingo
Fantasy, Dice, Industry / Manufacturing
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Friends and Communities with Merchants of Magick
Description
In Merchants of Magick, you're the owner of a magic item shoppe, tasked with crafting items and researching spells to sell to the Adventurers of the Watch. This game is part of the Set a Watch universe and is easy to learn, making it accessible to players of all skill levels. With 1 to 8 players able to join in, it's a great option for game nights with friends or family. Each round, you'll roll four polyhedral dice and choose two to craft items or research enchantments for your shoppe. As you stock items and earn potions, you'll need to fulfill orders from Adventurers who are waiting for specific items. The player who earns the most coin after ten rounds wins, making it a fun and competitive game that can be played in just 45 to 60 minutes.
