
Monastery
A board game by Gary Dicken, Steve Kendall, Phil Kendall
No text on components is needed during play.
2-4 Players 60 minutes Medium
Tile Placement
Medieval, Religious
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Description
In Monastery, players take on the role of monks building a medieval monastery, with the goal of collecting the letters of the abbey's motto. The game is played over two days, with turns allocated for study, toil, and services in the abbey. Players must work together to build high-value tiles like the Chapter House and Library, but can also build independently, making for a fun and dynamic gameplay experience. As players construct the monastery, they can collect blessings and recruit extra monks to help them achieve their goal. With no necessary in-game text, Monastery is accessible to players of all languages. The game's normal complexity makes it easy for experienced board game players to learn, and its unique tile placement mechanics keep gameplay exciting and engaging. With 60 minutes of playtime, Monastery is a great choice for a fun and challenging game night with 2 to 4 players.
