
Murder to Go
A board game by David Landau
6-12 6-12
180 minutes Unknown
Role Playing
Deduction, Murder/Mystery, Party Game
View onBoardGameGeek
Friends and Communities with Murder to Go
Description
Picture this: a bustling party, a clatter of plates, and a murder that’s just happened—right in the middle of your living room. Murder to Go drops you and up to eleven of your friends straight into the middle of the crime, letting everyone slip into a character and start interrogating, accusing, and scheming before the night is over. The beauty of it is that the rules are so simple you can get the whole group set up in five minutes, yet the game stretches comfortably over three hours as alliances shift, clues surface, and the real killer (or killers) try to stay one step ahead of the detectives in the room. Designed by David Landau back in 1985, this rollicking mix of role‑playing, deduction, and pure party chaos works best with a big crew—six to twelve players is the sweet spot—so you can hear a chorus of accusations and a flood of alibis that keep everyone on their toes. Whether you’re a seasoned sleuth or a first‑time suspect, the quick‑learn mechanics let you dive straight into the drama, while the mystery itself stays fresh enough to keep the conversation buzzing for the full 180 minutes. It’s the kind of game that turns a regular get‑together into a memorable whodunit night, full of laughs, gasps, and that satisfying “Aha!” when the truth finally comes out.
