
New Corp Order
A board game by Miguel Bruque
1-4 Players 25-45 minutes Medium
Hand Management, Set Collection, Area Majority / Influence, Modular Board, Grid Movement, Square Grid, Solo / Solitaire Game, Worker Placement, Betting and Bluffing
Territory Building, Abstract Strategy
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Description
In the world of New Corp Order, MegaCorps are taking over and it's up to you to come out on top. As a MegaCorp executive, you'll navigate a complex web of infiltration, manipulation, and strategy to dominate the global landscape. With one to four players, the game is perfect for a fun night in with friends or a solo challenge. The goal is to secretly build your influence and control over Media Conglomerates, all while keeping your true objectives hidden from your opponents. As you play, you'll use cards to plot and take over companies, all while trying to stay one step ahead of your rivals. The game ends when the Conglomerate deck runs out, and then it's time to tally up your points. With a unique blend of area majority, betting, and bluffing mechanics, New Corp Order is a thrilling game of strategy and skill that will keep you on the edge of your seat.
