
Objective
Schmidt
A board game by Dean Essig, David A. Powell
2 Players 240 minutes High
Dice Rolling, Simulation, Hexagon Grid
Wargame, World War II
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Description
Objective: Schmidt is a challenging and immersive board game that drops you into the midst of one of World War II's toughest infantry battles. Set in the Hürtgen Forest in November 1944, the game puts you in command of either the US 28th Division or the German forces, tasked with capturing or defending the town of Schmidt. With a playtime of 240 minutes, this game is not for the faint of heart, but for those willing to invest the time, it offers a rich and rewarding experience. The game's complex rules and simulation mechanics, including dice rolling and a hexagon grid, combine to create a realistic and intense battle scenario. As you navigate the difficulties of poor weather, tough terrain, and determined resistance, you'll need all your strategic skills to emerge victorious. Designed by Dean Essig and David A. Powell, Objective: Schmidt is a classic wargame that has stood the test of time since its release in 1990, offering a unique and engaging experience for fans of World War II history and tactical combat.
